Void Trap Hole
Trap Normal

Void Trap Hole

  • Archetype:
  • Hole

  • View:
  • 5210




When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of 1 of those monsters with 2000 or more ATK, and if you do, destroy it.




 
 
AI Power Analysis
Removal / NegationConfidence: MediumEvaluated Oct 7, 2026
62± 7/ 100
Power Score
Intrinsic 59
Deck 63

Void Trap Hole — Power Evaluation

Final Score: 62 ± 7 · Confidence: Medium

  • Intrinsic: 59 · Deck: 63.4 · Meta: provisional
  • Primary role: Removal / Negation · Secondary: Board breaker

Why it scores here

Void Trap Hole is a conditional Normal Trap: it negates and destroys one opponent monster that was Special Summoned with 2000 or more ATK. Its value is a clean one-for-one answer to big summons, which the 400-deck sample confirms by running it in every deck, mostly as a single copy inside Traptrix. The score comes from interaction, accessibility through the Traptrix search routes, and cheap deckbuilding. It earns nothing from being a 0-ATK trap with no material value and no board presence, and its 100% combo appearance is only engine-level context, since it is never a starter, searched, or material piece in the recorded boards.

Axis scores

Axis Score Evidence
Accessibility 60 Present in all 400 sampled decks and reached through Traptrix search routes named in guides (inferred), but never tagged as searched or starter in the combo boards (observed).
Combo & Conversion 30 Appears in 5 of 5 recorded combos, yet starter role, searched-for role, and material role are all 0, so it converts nothing by itself (observed).
Resource Economy 55 Trades one card for one opposing monster with no card advantage gained, and the negation adds no refuel (verified from text, inferred balance).
Effect & Interaction 60 Strong answer to 2000+ ATK summons, conditional on the ATK threshold and the set trap (verified from text).
Material Utility 5 A trap card cannot be used as Link, Xyz, Synchro, or Fusion material, so the body contributes nothing (verified from card type).
Resilience & Flexibility 50 Set-trap vulnerability and any interrupt that blanks it are unverified by the evidence, and copies are spread across several Trap Hole cards (inferred).
Deck-Building Efficiency 75 Average 1.21 copies per deck with a maximum of 3, legal in all four formats, and no garnet or lock requirement (verified from deck data and formats).

Calculation

Weight profile: Removal / Negation primary; Board breaker not blended (no separate weight profile applied). Weights sum to 1.00.. Intrinsic ≈ 59, Deck ≈ 63.4, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Clean one-for-one answer to opponent summons of 2000+ ATK (verified from text)
  • Legal in TCG, OCG, Master Duel, and Duel Links with no garnet or lock requirement (verified from formats)
  • Portable across 55 distinct archetypes in the deck sample (verified from deck data)
  • Cheap to run: average 1.21 copies per deck (verified from deck data)

Weaknesses

  • The 2000 ATK threshold ignores opponent monsters below it (verified from text)
  • Set-trap, reactive card with no board presence of its own (verified from card type)
  • Zero material or body value (verified from card type)
  • Never a starter, searched, or material piece in recorded combos (observed)

Counters / choke points

  • Opponent keeps Special Summons below 2000 ATK so the condition is never met (verified from text)
  • Responses that negate or blank a set trap before it resolves (inferred, not in evidence)

Best use

Conditional removal trap that answers big Special Summons inside Traptrix control. Decks: Traptrix, Beetrooper, Hole. Suggested copies: 2.

Evidence & gaps

  • Verified: Negates and destroys one monster Special Summoned with 2000 or more ATK (card text); Normal Trap card type, so no material use (card type); Legal in TCG, OCG, MasterDuel, and DuelLinks (formats); Present in 400 of 400 sampled decks, average 1.21 copies, max 3 (deck data)
  • Observed: Appears in 5 of 5 recorded combos with 0 starter, searched, material, or payoff roles (combo data); Top partner Traptrix Myrmeleo in 89% of decks (deck data)
  • Inferred: Reached via Traptrix search or set effects named in guide snippets (guide data); Balanced one-for-one trade with no net advantage (text plus rules reasoning)
  • Data gaps: no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only combo role is empty in all combo examples, so the card's combo role is inferred from zero counts only no rulings or interaction data for set-trap response windows











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